Unreal Engine

All assets were built for Cinematic view within Unreal Engine. Built almost entirely with custom Houdini tools.

Candle Gen - Custom Candle generator outputs meshes to UE along with point positions for instancing geo with PCG

Pipes and Wires - Custom Houdini assets that transfer data like environmental AO to Unreal for use within the substrate graph.

Fog and Particals - built with Niagara system.

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CG Generalist | [email protected]

©Daunish Irani 2024