Daunish Irani

CG Generalist with 10+ years across animation, television, marketing, and games. I work both sides of the art/tech divide: modeling and sculpting, plus the Python and VEX that unblock a pipeline.
I've led artist teams, built pipelines from scratch, and shipped under tight deadlines. Recent work includes custom Houdini solvers, AI-integrated workflows, and Unreal's real-time pipeline.
Experience
Skills
Professional Experience
Noggin (Paramount Global) | Senior CG Generalist / CG Generalist
Apr 2019 – May 2024
Promoted to Senior CG Generalist Jan 2022.
Led a team of artists producing animations that combined education and entertainment, earning departmental recognition and multiple award nominations.
Developed innovative aesthetics and workflows and spearheaded initiatives that streamlined production, frequently brought in to help launch and guide new projects to success.
Hudson Furniture | Concept Artist
Jun 2018 – Apr 2019
Irie Studios | CG Generalist
Mar 2012 – May 2018
G-Unit Records | CG Generalist
Sept 2011 – Feb 2012
Freelance
Education
Pratt Institute | BFA, Digital Arts | 2009– 2013
CG Generalist | [email protected]
©Daunish Irani 2026