Unreal Engine
All assets were built for Cinematic view within Unreal Engine. Built almost entirely with custom Houdini tools.
Candle Gen - Custom Candle generator outputs meshes to UE along with point positions for instancing geo with PCG
Pipes and Wires - Custom Houdini assets that transfer data like environmental AO to Unreal for use within the substrate graph.
Fog and Particals - built with Niagara system.
CG Generalist | [email protected]
©Daunish Irani 2024